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Unity UI image + mask has jaggies

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Hi there! The new layout for GUI in Unity is amazing **BUT**, as I was playing around with it, I've found out that one of my canvas' images is rendered with jaggies and I know it shouldn't have them. I've imported it with maximum settings and the image itself is pretty large, which is why I wasn't expecting this issue. Thing is, the image is jagged even if I scale it to lower W/H in the Canvas. Since I'm not familiar with these problems and I've already checked the import settings, I'm now clueless. **MAYBE** I should also mention the fact that this particular image is coupled with a mask image. Does that matters? What should I try to do? Thanks for your time! P.S.: As suggested, I'm editing this to include the pics... This is with jaggies, the orange colour is a flat layer, the Stamina itself is the mask I'm using on it ![][1] This is a pic of the Stamina while you deplete it, if you look carefully the edges of the mask are not jagged ![][2] [1]: /storage/temp/45991-screen-shot-2015-05-07-at-221643.png [2]: /storage/temp/45992-screen-shot-2015-05-07-at-221658.png

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